Lesson 1: Is RPS Fair? (Grades 3-5)
Students play 30 rounds of RPS and record outcomes. Together, the class tallies wins for Rock, Paper, and Scissors across all games and compares to the expected ⅓ probability for each.
Essential cookies make this site work. With your permission we also use analytics cookies to see which pages help people play and, for signed-out visitors only, Google advertising cookies that may use your visits to choose ads. “Accept all” turns both on; “Manage” lets you choose each one. If you choose “Essential only”, we still count the visit anonymously and show no ads: no cookie, no identifier, nothing kept on your device. Members never see ads. We never sell personal data. Privacy policy
For teachers
Make a class in about two minutes, put the code on the board, and your students play each other from any browser. You run the bracket from your screen.
Classrooms open soon
We are finishing the notice for families with our lawyers before classes open. Tell us about your school and we will let you know when you can start.
Tell us about your schoolGive it a name and a grade band. You get a short class code, a QR code and a printable join sheet.
They open wrpsa.com/classroom/join, type the code and pick a nickname like "Otter 7". No email, no names.
Press start: everyone is paired at random and plays on their own device while the bracket fills in on your screen.
Students play 30 rounds of RPS and record outcomes. Together, the class tallies wins for Rock, Paper, and Scissors across all games and compares to the expected ⅓ probability for each.
Compare results from 10 rounds vs. 50 rounds vs. class-wide pooled data. Demonstrate that larger sample sizes converge toward expected probabilities.
Introduce the concept of Nash equilibrium using RPS. Show that a perfectly random strategy (⅓, ⅓, ⅓) is unexploitable. Then challenge students: if your opponent always plays Rock, what's your best strategy? What if they play Rock 50% and Paper 50%?